import pygame
WIDTH = 500
HEIGHT = 500
BLACK = (0, 0, 0)
pygame.init()
sc = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("")
clock = pygame.time.Clock()
pygame.time.set_timer(pygame.USEREVENT, 100)
running = True
angle1 = 0
angle2 = 0
r = 100
sc.fill(BLACK)
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.USEREVENT:
angle2 += 10
if angle2 == 370:
angle2 = 0
r = r + 5
pygame.draw.arc(sc, (255, 255, 255), (100+r, 50+r, r, r), ((angle1+90)/57), ((angle2+90)/57), 1*r)
pygame.display.flip()
pygame.quit()
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